Role Senior Graphics & Gameplay Engineer – MonoGame/XNA Experience 7+ Years
Contract Work Mode Remote Job Summary- We are looking for a Senior Graphics & Gameplay Engineer with strong expertise in MonoGame C and .NET to develop high-performance 2D/3D game applications. Note This is not a Unity/Unreal role. Strong MonoGame/XNA experience is mandatory.
Develop 2D/3D applications using MonoGame/XNA. Build custom rendering gameplay animation physics and asset systems. Optimize GPU/CPU performance memory shaders and rendering pipelines. Develop and maintain cross-platform applications for Windows Linux macOS Android and iOS. Debug graphics performance and platform-specific issues. Write clean scalable and performance-focused C/.NET code. Required
7+ years of game development experience. Strong hands-on MonoGame/XNA experience. Expert C and .NET skills. Knowledge of DirectX/OpenGL HLSL/GLSL shaders SpriteBatch lighting and GPU optimization. Experience with ECS animation physics collision detection AI and input systems. Strong cross-platform development experience. Good to Have XNA-to-MonoGame migration. Vulkan FNA Stride. RenderDoc PIX or Nsight. Native C/C++ integration. Multiplayer/networking. Console development. Compute shaders/GPU programming. Pay ₹90000.00 - ₹150000.00 per month
Remote
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